| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Black Mamba, Blazing Mamba | Threat Value: | 588 | |
| Vehicle Type: | Walker | Offensive Value: | 949 | |
| Production Type: | Mass Produced | Defensive Value: | 613 | |
| Cost: | 392,000.00 dinars | Miscellaneous Value: | 202 | |
| Manufacturer: | Territorial Arms | Size: | 6 | |
| Use: | Assault | Original Default Size: | 8 | |
| Height: | 4.6 meters | Indv. Lemon Dice: | 3 | |
| Length: | 3.0 meters | Crew: | 1 | |
| Width: | 3.5 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 56mm | |||
| Armor Material: | Armoplast w/composite | Armor | ||
| Standard Op. Weight: | 6300 kg | Light Damage: | 17 | |
| Primary Move Mode: | Walker (55.4 kph) | Heavy Damage: | 34 | |
| Secondary Move Mode: | Ground (81 kph) | Overkill: | 51 | |
| Deployment Range: | 500 km | |||
| Sensor Range: | 3 km | Vehicle Availability | ||
| Communication Range: | 12 km | Availability Threshhold: | 6 | |
| Powerplant: | V-Engine | Max Number on Field: | 3 | |
| Engine Output: | 630hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | +1 | Combat Speed: | 5 | |
| Communications: | +1 | Top Speed: | 9 | |
| Fire Control: | +1 | Secondary Move Mode: | Ground | |
| Combat Speed: | 7 | |||
| Top Speed: | 14 | |||
| Maneuver: | +1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Gatling Laser Cannon | DpRB-3 | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Anti-Personnel Grenade Launcher | AE0, AI, IF | ||||||||
| Hand Grenade | AI, Dis | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Airdroppable | Can be airdropped | ||
| Autopilot | Acts as Level 1 Pilot | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch |
| Name | Rating | Game Effects |
|---|---|---|
| Weak Facing | Half Armor against attacks from R Arc | |
| Exposed Fire Control Systems | "Fire Control" hits are one step worse |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The operational success of the elite stealth/sniper Snakeye Black Mamba and its TU-16 laser rifle inspired research into deploying other laser-equipped Mambas in other operational roles. The first outgrowth of this research was the Blazing Mamba, a laser-equipped assault unit. Laser weaponry can not only punch through armor, but can also target a specific vulnerable system on an enemy machine. The coupling of the Black Mamba's highly advanced fire control system with these advantages can make for truly outstanding precision work. Unlike the Snakeye, the Blazing Mamba features only mild modifications, limited to the weapons systems. Although the Helios-13 suffers from a rapid rate of beam dispersal, its ingenious combination of three lasing chambers allows the Blazing to lay down a steady stream of laser fire, if necessary. This option is rarely used, however, since the capacitors of the cannon can store only a limited amount of shots before they require lengthy reloading. The Helios-13 is mounted under the right arm of the Blazing and is charged from the V-engine through heavy cables. The cannon is, unfortunately, very vulernable to enemy fire. |